AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() Don't mix any of the poison plant evolutions of Oddish, lest you're comfortable with a red, beady-eyed monster, possibly drooling, staring you back in the face. And then there's Farter, a mix between the bird-like Farfetch'd and the Ghost-type Haunter. Mime and the prehistoric Pokémon Aerodactyl. (Interestingly enough, Machop, Machoke, and Machamp all result in differently-colored Meowth fusions all with the same name.) You might also get Weenair, the sinister dragon-like cross between Weezing and Dragonair, two very different pocket monsters that make a surprisingly good combination. Not only did Onsager have to manually separate each Pokémon head from its body and set up custom scripts to shade the resulting Pokémon, but he also had to run code that would properly resize the monster's head on the new body and ensure it looked somewhat plausible.Īs Onsager writes, some of the results are "less impressive the others," but that adds to the fun and makes the ones that do work well "much more satisfying."įor example: Try a cross between Meowth and Machoke, named Math. That's why you can change the order of the Pokémon in the fusion and get different results the generator does the rest of the work.Ī dizzying amount of work went into ensuring you get, at the very least, a viable split between one Pokémon's head and another's body. The first monster you select will provide the head, coloring, and first half of the name for your fusion, while the second monster offers the body and name suffix. You can get different results based on which Pokémon you plug into the equation, of course, yielding thousands upon thousands of ridiculous results. You can also manually select the two monsters that comprise your new creation, but it's much more fun to let the fusion machine work its magic with the 151 original Pokémon in its database. ![]() The generator takes two random Pokémon and forcibly smushes their usually disparate characteristics together to create an insane new mashup, new name and all. The story behind how Onsager brought the PokéFusion trend to life in the first place, which he lays out in detail in a blog post, might be more intriguing than the monsters it makes. It's been floating around the internet since Onsager launched the original Pokémon Fusion site in 2010, but the project didn't take off until 2013 when it spawned the side-splittingly funny "be strong for mother" meme comic, wherein the Doduo head of "Weepinduo," the combination of Weepinbell and Doduo, looked particularly forlorn in its unnatural situation with its dopey second head.įollowing that, the generator has popped up here and there after viral posts - usually timed around Pokémon news or game releases - began taking over social media. Like any good meme worth its salt, it's just jumped back into the public eye once more. Though we've been seeing more and more fusion screenshots on Twitter and Tumblr lately, the Pokémon Fusion generator isn't a new craze, not by a long shot. They're amalgams of existing Pokémon dreamt up by the Pokémon Fusion generator, created by Alex Onsager, a developer from Colorado who now lives in Japan. Unfortunately, these aren't the unused "beta" Gold and Silver Pokémon that surfaced in 2018, or even any of the newly announced starter Pokémon for the upcoming Sword and Shield game. These are the mostly adorable, sometimes nightmarish, Pokémon that, perhaps in another dimension, fledgling trainers started their journeys with on their way to catch 'em all. It's much more complicated than this simple explanation, but that's the gist of it.Wigglydos. If the "right" number - 1, in this case - is produced, the Pokemon is shiny. So, when you encounter a wild Pokemon, the game "rolls" a number between 1 and 4,096. The base rate in Generation VIII is a 1 in 4,096 chance, and you need the random number generator to land on "1" for the Pokemon to be shiny. For example, in a game like Pokemon, RNG is used to determine if a Pokemon is shiny when you encounter it in the wild. Tossing a coin or rolling a die could be used as random number generators. ![]() The most simple explanation of it is this: RNG is a system that rolls a random number to determine certain things. They normally work in a range, such as 1 to 100 or yes or no - that kind of thing. However, computers are, because they don't have filthy minds. ![]() ![]() Now, many of you will have gone for 69, which is why people aren't good random number generators. ![]()
0 Comments
Read More
Leave a Reply. |